Energy and portals
A guide to current Berserk Reborn reserves and costs. These are not historical rules from other versions.
Combat energy, each portal reserve, elemental Laboratory mana and card crystals are different resources.
Recovery
Base general recovery: 1 point every 120 seconds. Tower upgrades may reduce this interval; your account shows its effective time.
General capacity: 10 plus 2 per nexus level. New accounts start with a full reserve.
Each portal refills to capacity every 12 hours. Its reserve is independent. Garrisons require several defenses and each crossing uses the displayed cost.
Current energy costs
| Activity | Combat energy | Portal energy |
|---|---|---|
| Journeys and campaigns | Displayed by the encounter | 0 |
| Guided tutorial | 0 | 0 |
| Training | 0 | 0 |
| Invasion | 1 | 1 |
| Land recovery | 1 | 0 |
| Barbarians | 1 | 0 |
| Clan war | 0 | 0 |
| Competition or challenge | 0 | 0 |
| Collection | 0 | 0 |
| Visits and assistance | 0 | 0 |
| Inspection and preparation | 0 | 0 |
Cancelling selection costs nothing. Confirmation charges the activity; winning, losing or forfeiting keeps that charge. Reconnecting or retrying the same request does not charge again. Modes may have currency fees or attempts separate from energy.
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