73 published results
Advanced Guard
All your Light cards receive the skill "Vanguard" when entering the game while this card remains on the battlefield
SkillAgony Strike {X}
Upon death, deals {X} damage to the card in front of it.
SkillAnger {X}
Gains +{X} attack everytime it receives an attack.
SkillArmor
Decreases all damage received by Basic Strike, Shot and Throw attacks to 1.
SkillAssassin
Destroys the card in front of it before attacking.
SkillAttack +{X}
Gains +{X} Attack Points.
SkillBattle Cry
Doubles all damage dealt to the enemy's Leadership while it remains on the battlefield.
SkillBerserk {X}
Permanently gains {X} attack every time it deals damage.
SkillBlessing {X}
When coming into play, restores {X} Health Points to allied cards.
SkillBlood Ties
Enemy cards can't attack allied cards of the same element with Basic Strike.
SkillBodyguard
Redirects all damage dealt to your Leadership to itself.
SkillCall {X}
When coming into play, takes {X} crystals away from a random card on your hand.
SkillClone {X}
Gains +{X} health for each of your cards on the battlefield with the skill "Clone."
SkillConcentration {X}
Permanently gains +{X} Attack at the end of the turn.
SkillCoward
At the beginning of the turn, it moves in front of the enemy card with the lowest Attack Points. If the square is occupied by another card, switches places with that card. If there are no enemy cards in play, it stays in the square it is in.
SkillCurse {X}
Reduces to {X} the attack of damaged cards (both yours and the opponent's) whilst it remains in the battlefield.
SkillDark Retribution {X}
Enemy hero and creature cards get -{X} Attack when coming into play permanently.
SkillDevastating Strike
When attacking, ignores the skills "Armor" and "Shield."
SkillDexterity
Card moves one square to the right when hit if the square is empty.
SkillDirect Hit {X}
Deals {X} damage to the enemy's Leadership at the end of the turn.
SkillDisarm
Destroys a random enemy equipment card at the end of every turn.
SkillDouble Lightning {X}
Deals {X} Lightning damage to two random enemy cards at the end of the turn.
SkillFiery Aura {X}
Attacking card receives {X} Fire damage each time it faces this card.
SkillFire Breath {X}
Deals {X} Fire damage to the card in front of it and changes the attack type of all damaged enemy cards that have Shot to Basic Strike attacks.

