Last editorial review: · Reviewed release 7.3.93
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Heroes and creatures #
The hero defines the formation through creature, equipment and terrain capacities. Read actual variant capacities rather than inferring them from artwork. Creatures have attack, health and skills. The crystal represents deployment preparation, not currency. Read the attack symbol and skills to understand their role.
Equipment and terrain #
Equipment attaches to a creature. Terrain affects the field through skills and is not presented with creature attack and health. Hero capacity limits terrain cards brought into battle; the engine keeps one active terrain per side and a new deployment replaces the previous terrain.
Elements and collections #
Element symbols identify Water, Earth, Fire, Light, Darkness or Neutral; some cards combine elements. Collection and rarity are separate identities. Rarity is not a skill. Combine catalogue filters and inspect improvements without confusing them with ownership of a physical copy.

